Updated build info.
Now building on linux.
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# Building Perspex
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## Windows
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Perspex requires Visual Studio 2015 to build on Windows.
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### Install GTK Sharp
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To compile the full project under windows, you must have gtk-sharp installed. However, if you're
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not interested in building the cross-platform bits you can simply unload the Perspex.Cairo and
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Perspex.Gtk project in Visual Studio.
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### Clone the Perspex repository
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git clone https://github.com/grokys/Perspex.git
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We currently need to build our own private version of ReactiveUI as it doesn't work on mono. This
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is linked as a submodule in the git repository, so run:
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git submodule update --init
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## Linux
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---------------------------
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This guide Written for Ubuntu 15.04 - I'm not sure how well it applies to other distributions, but
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please submit a PR if you have anything to add.
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### Install Latest Mono
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That the time of writing, mono 4.2 aplha was needed to build. Add mono package sources by following
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instructions below for the stable channel, and then add the alpha channel to
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`/etc/apt/sources.list.d/mono-xamarin-alpha.list` as well.
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http://www.mono-project.com/docs/getting-started/install/linux/#debian-ubuntu-and-derivatives
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Then install the needed packages:
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sudo apt-get install git mono-devel referenceassemblies-pcl monodevelop
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### Clone the Perspex repository
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git clone https://github.com/grokys/Perspex.git
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We currently need to build our own private version of ReactiveUI as it doesn't work on mono. This
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is linked as a submodule in the git repository, so run:
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git submodule update --init
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### Load the Project in MonoDevelop
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Start MonoDevelop and open the `Perspex.sln` solution. Wait for MonoDevelop to install the
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project's NuGet packages.
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Set the TestApplication project as the startup project and click Run.
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There will be some compile errors in the tests, but ignore them for now.
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You can track the Linux version's progress in the [Linux issue](https://github.com/grokys/Perspex/issues/78).
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