Make Avalonia.Win32.Interoperability build again on CI
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@@ -14,12 +14,12 @@
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<ProjectReference Remove="samples/*.Android/*.csproj" />
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<ProjectReference Remove="samples/*.Browser/*.csproj" />
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<ProjectReference Remove="samples/*.Blazor/*.csproj" />
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</ItemGroup>
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<ItemGroup Condition="!$([MSBuild]::IsOsPlatform('Windows')) OR '$(MSBuildRuntimeType)' != 'Full'">
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<ProjectReference Remove="src/Windows/Avalonia.Win32.Interop/Avalonia.Win32.Interop.csproj" />
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<ProjectReference Remove="samples/interop/**/*.*proj" />
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<ProjectReference Remove="samples/ControlCatalog.Desktop/*.*proj" />
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</ItemGroup>
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<ItemGroup Condition="!$([MSBuild]::IsOsPlatform('Windows'))">
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<ProjectReference Remove="src/Windows/Avalonia.Win32.Interoperability/Avalonia.Win32.Interoperability.csproj" />
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<ProjectReference Remove="samples/interop/**/*.*proj" />
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</ItemGroup>
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<!-- Build android and iOS projects only on Windows, where we have installed android workload -->
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<ItemGroup Condition="!$([MSBuild]::IsOsPlatform('Windows'))">
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@@ -35,6 +35,12 @@
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<EmbeddedResource Include="../build/avalonia.snk"></EmbeddedResource>
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<Compile Remove="il-repack\ILRepack\Application.cs" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="..\dirs.proj">
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<Link>dirs.proj</Link>
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</Content>
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</ItemGroup>
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